Newest version of Space Pirates (pre alpha). What are the highlight? + a new starmap which spawn sover multiple screens + rewrote the enemy AI + Added an own ship with a new shop and a contract system (sidemissions) + A lot usability fixes and polish.
-- Key Controls: --
Move: W,A,S,D
Fire: Arrow keys
Select: Space
Esc/Save/Back: Esc
or custom Keys
-- Gamepad Controls: --
Configure under settings
Thanks for all the feedback!
Here is another release which adresses a lot issues and advances the last version quite a bit.
What are the highlights?
+ fixed security camera, alarm countdown & disable alarm console (work properly now)
+ Advance flamer weapon (burns all organic material and alien slime now)
+ hidden relics
+ Adjusted levels with even more destruction:
Other fixes & polish:
+ Added blood particles when player is hit
+ Reworked doors and added sound (work properly now)
+ Players wont get stuck anymore when going to own ship and out of fuel
+ Player will be killed when moves off screen in out of space
+ Pressing ESC auto-saves and brings player to former or main menu
+ Fixed highlight on Exit in contract menu
+ Fixed highlight on Exit in shop menu
+ Adjusted levels a bit and removed corners where player could get stuck easily
I hope future update will has ability to save to multiple files. autosave is great but it's really annoying if your save gone because you accidentally autosave when you don't want to save
It is on the list. I will implement it maybe for the next version. Fur sue for an "official release".
Okay then, BTW while travelling on space, I randomly unable to move my spaceship. I don't understand why it occurred
I will test.
Thanks!