Space Pirate is a story driven exploration crawler in space! Solve mysteries, puzzle and fight your way through infested stations and find out about the fate of humanity. It has tile-based graphics but is real-time and without perma-death.
--- Space Pirate --- Version 0.337 Be a Space Pirate! A lot of fun new content and features! Random encounters, dialogues and hidden relics!
--- Space Pirate (gameplay demo 5)---
Version 0.337 - February 2016
This game is still in development and will likely be done by end of 2016.
The current story and progression is a placeholder.
This is not even Alpha yet.
-- Keyboard Controls: --
Fire: Arrow keys
Change weapon: 1,2,3,4,5
-- XBox Gamepad Controls: --
Left cross move; right buttons fire and select (tested on PC)
-- Changes from last version
+ New random encounter system with ship preview
+ New dialogue system
+ New "scan and find hidden relic" mechanic (have the chance to find a hiddne relic and get additional info)
+ New goal system (always show the next goal on bottom of starmap)
+ Scan & find hidden relics
+ In level dialogue, log & note system
+ Destructible wall system
+ A lot level changes and adjustments
-- Dev logs: --
Tig source: Forums.tigsource.com
-- Credits: --
Level art: Myself + space rogue tile set from Oryx (http://oryxdesignlab.com)
Character portraits: Midio (http://midio.co)
Space ships: Valery Kim
Game design and music: myself
Music & sound effects: Myself
Contact & feedback: