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A science fiction video game where family and friendship are paramount. Out for Windows and Mac on 6th June 2016.

Post news Report RSS Upgraded lighting and new combat as Kickstarter reaches final hours

Sol Trader's demo has received a significant update in the last week, with new combat code and improved lighting, as the Kickstarter campaign enters its final days.

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Sol Trader's demo has received a significant update, with new combat code and vastly improved lighting. You can download the demo or back the project to get a discounted price and access to the beta.

The game now has a full dynamic lightmap model, allowing infinite lights in a scene. Head over to a jump gate and have a look at how the light from your weapons and engine reflects off the gate - even the lights from the gate themselves reflect on all surfaces. Everything looks a lot smoother now we have better anti-aliasing options by default.

Basic light bolters have also been added to the game: Hit SPACE to fire your main gun: note that whilst you'll hit other ships they won't get damaged yet.

There's also a new Kickstarter video showing excerpts of the latest combat code:

The Kickstarter has entered its final days and it's about three quarters funded. A last final push should get it over the line!

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