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Retaliation: Path of War is a new and original hex-and-counter turn based wargame. It has been designed and developed with the main purpose of offering a fun and easy to learn wargame, without the complexity and hyper realism of traditional simulation wargames while at the same time keeping all the interesting and challenging elements of tactical reasoning. Have you enjoyed playing many matches of Riskā„¢ with your friends but often felt limited by its simplicity and yearned for something more? Have you been engaged in realistic battle simulations lasting several hours (or days!) and wished you could just get to the point and vanquish your enemies? Then you've come to the right place: whether you are a seasoned strategist or a casual gamer, you will love crushing tanks and conquering bases in Retaliation!

Post news Report RSS Retaliation - Path of War update 0.93b

New update for Retalition - Path of War: added turn counter window added total production counter (updated on-the-fly with each movement) Add 4 maps for first campaing bug fix: reinforcements capping (max 6 per turn) was not applied bug fix: split denied towards units that had moved bug fix: wrong path calculation for retreats bug fix: takeground sometimes was freezing a match

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New update for Retalition - Path of War:
added turn counter window
added total production counter (updated on-the-fly with each movement)

Add 4 maps for first campaing

bug fix: reinforcements capping (max 6 per turn) was not applied
bug fix: split denied towards units that had moved
bug fix: wrong path calculation for retreats
bug fix: takeground sometimes was freezing a match

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