- Changed the graphic’s distortion effects to be higher when on real body and lighter when on ghost body.
- Modified the protagonist’s walking animations.
- Modified the protagonist’s walking speed to match the limp walk animation (Slower when taking a step, faster when dragging the limp leg, overall slightly faster).
- Minor adjustments to the game’s physics.
- Made interactable documents easier to see.
- Documents that can only be read when in real body are now colored red.
- Documents that can only be read when in ghost body are now colored blue.
- Changed the sounds for taking physical and psychic damage.
- Enemies have higher HP but lower spawn rates.
- Enemy bullets can now phase through walls.
- Random battles disabled in rooms with scripted battles until you beat said scripted battle.
- Psychic stability drain disabled during boss battles.
- Added the ability to switch to a top-down view when using the ghost body.
- Added a new room with a quick tutorial for the view switching mechanic.
- Parking lot room now has a new puzzle instead of a labyrinth
Demo 2.0 released
An updated version of the Pseudo-Haunting demo has been released.
Posted by ApeHardware on