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Projekt "W" (for Weltherrscher = World ruler) - "Phase 2" is a turn-based strategy game set in the not-so-distant future. You take control over one of the five big remaining nations and your goal is lead it to world domination. During this task you - Manage regions by constructing buildings - Manage divisions and military units - Attack enemy regions / defend your regions on hex-based 3D battle fields - Research dozens of technologies (to unlock new buildings and units) - Work on global projects to unleash them onto your enemies or use them for your own advantage - Hire agents, scientists and generals - Do espionage and sabotage on your enemies (including counter-espionage) The game uses OpenGL to render it's state-of-the art visuals and can be played either against human players (via hotseat) or against the AI.

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After more than five years of hard work I finally released the beta of Projekt "W" - Phase 2 to the public.

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After more than five years of hard work I finally released the beta of Projekt "W" - Phase 2 to the public.

While first planned as a final version for "Phase 1", "Phase 2" now includes so many new features and content that it has become a new game on it's own finally representing my vision I had in mind for this game.

Visuals have been enhanced, the game includes a slew of new contents (new military units, buildings, technologies) and adds lots of new features like manual turn-based battles on 3D battlefields with half a dozen different settings, mighty global projects, a stock market, a compeltly redone user interface, better AI and much much more.

This open beta is pretty close to what the final version will look and only lacks some content that still has to be done as well as one or two features that'll get implemented during the coming months so that I can hopefully release the final version in 2013.

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