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Project B.A.S.E. is a large-scale multiplayer FPS game in CryEngine V with an equal emphasis on accessible, combined arms combat (on-ground or in-vehicle) and fierce, hard-hitting gunplay in large, wide-open environments. Player/team bases will also be the primary focus of many of the game's gametypes. It is also a successor to the "Base" map project made by Falcon197 for Crysis.

Add job Report Asset creator / modeler at Sigma Eminar

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

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Posted by Sigma Eminar on

Sigma Eminar is a newly formed team in the market for recruiting talented developers. Our initial FPS project is being achieved through the power of CryEngine and is set to commence soon. Right now our focus is on hiring the people we need to make our gaming vision into a reality.

Currently our operation is small and all our positions are 100% volunteer. Upon release of our IP, we plan to compensate our members with generous revenue shares based on contribution. Above all else, we’re looking for people who are passionate gamers and want to use their skills to develop something unique and amazing!

We're accepting applicants with qualifications in the following areas:

- CryEngine Asset Development (experience making 3D models and textures)
- Concept Art (ideally someone with an interest in military themed concepts)
- GUI / HUD design
- FPS / weapons animation (Blender experience is a must)

Applications from individuals with talents in related fields will also be considered, especially those with experience on other FPS modding projects. We’re looking for people with a passion for games, great communication skills, and a decent grasp of the English language.

We currently have a closely-knit team of 6 people working full or part-time with us and want to continue growing our numbers and filling out essential roles for our core development team. Regular communication occurs between our members online and IRL, and we play together as a team beyond our development projects.

While this is our first official project, we hope to make it the first of many to come and so we prefer to recruit people who are interested in committing long-term versus temporary contract work—though we welcome anyone who has qualifications and wants to help out!
Our project’s status is still preliminary, but we’re aiming for a formal announcement of our IP by summer of 2017. We would be honored to have you come join us!

To Apply

Please provide us with a PDF copy of your resume and a link to your online portfolio (if applicable) to sigmaeminar@gmail.com along with information about yourself, what you’d like to get out of joining this team, and why you think you'd be a good fit.

We look forward to working with you!