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You're a ninja, trapped in the samurai tower and you're going to have to escape through holes in the floor, avoiding being seen as you go. You have no weapons and no tools, just your ninja skills. Try to make it out alive and take with you any scrolls you may find.

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A beta version is out and any feedback would be appreciated.

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I recently added a new version (version 0.2) of the game to the downloads page, available for both Mac and Windows computers. Semantically speaking it is a beta version of the final product in the sense that the game works the way I intend it to and what is left in terms of engine work is just tweaking and bugfixing.
For those technically inclined, here is a full list of changes:

  • Changed how the graphics are handled, opening up for new screen resolutions
  • Changed the path-finding algorithm to something better
  • Added support for gamepads
  • Added a loading screen at the beginning of the game
  • Added an options menu (with graphics and sound settings)
  • Added support for keyboard/gamepad navigation of the menus

A lot of this was possible thanks to libraries and tools built by the LÖVE Club.

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