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Lands of Languages (LoL) is a hobby project developed with the objective of learning language vocabulary in a fun way. Learning requires repetition, which is often boring. So here the repetition is embedded within the grinding tasks of a role-playing game, and the development is heavily focused on gameplay. In LoL you explore a procedurally generated world inhabited by different beings, which you can capture and train in battles. These battles are the core gameplay, and your battle success depends on solving translation challenges. As your beings level up, you gradually encounter harder challenges and can explore new areas of the world. A free demo is available allowing for hours of initial progression.

Post news Report RSS LoL 1.0.2: Morphing beings; Turkish/Slavic challenges; new taiga graphics

Lands of Languages 1.0.2 update: Morphing beings, 6 new related quests, and some new related items and world objects. Hundreds of new verified Turkish, Bosnian, Serbian, Croatian and Russian translation challenges. Some graphics improvements, mainly to the taiga biome.

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Update to Lands of Languages: Version 1.0.2:

  • Game:
    • Implemented a new morphing system. In this update, some forest, fire and water type beings can now be morphed, including the starter beings. These gameplay updates are fully available both in the free demo and full version.
    • Added 3 new beings (the beings which the starters can morph into).
    • Added 3 new types of natural objects involved in the morphing system.
    • Added a new quest line with 6 quests for introducing the morphing system.
    • Graphics improvements to bushes, the taiga ground layer, mud, and pine and cedar trees, which are now taller.
    • Optimized the day/night cycle lighting, requiring 4x fewer calculations to improve FPS, and changing some aspects of the effect.
    • Improvements/fixes to displaying Chinese/Japanese/Korean quest text (the description should no longer be partially missing or cut off).
  • Translation challenges:
    • Verification of 526 Turkish translation challenges thanks to mmm, covering the full free demo gameplay.
    • Verification of 75 Russian translation challenges and about 250 Serbian, Bosnian and Croatian challenges thanks to Tadeychy.
  • New in-game music additions:
    • CodeSpree: 3 new battle tracks, 1 new dryland track, 3 new temperate piano tracks (and 3 old temperate tracks removed).
    • CreatorChords: Pathfinder, Wanderer (part), Woods of Imagination, Untouched Land and Stillwater (taiga), Cheap Chill (night), Organ Gorgon + Memeface Rockathon (building), Frost (frozen and winter), Wayfarer and Meadow of Dreams (thorn forest), Interludicrous (cave).
    • Alkakrab - 10 Ambient RPG tracks: Serenity's Embrace (dryland), Whispering Forest and Shimmering Mirage (taiga).
    • Sonatina - Fortunata: Beneath the Mountain (cave), Beach Holiday (building).

Illustration of the new taiga biome

Ancient tree

Morphing GUI

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