• Register

Ionage is a game about battling space platforms. It fuses elements of turret defence, traditional RTS and even chess to make a unique game perfect for that 5-10 minute bus or train ride to school or work but is also lots of fun for longer periods at home! The aim of the game is to destroy your enemy’s platform by extending your own and building weapons to attack from different angles. Unlike traditional RTS your ‘units’ are static turrets so there is a great deal of strategy in where you place your weapons to maximise the damage they deal. The focus is fast-paced action with simple mechanics that overlay to create deep and engaging strategy. For example there are only three weapons in the game that act in a classic rock-paper-scissor triangle. This leads to really exciting battles full of counter attacking tactics and allows the tide of battle to easily turn if the player lets their guard down.

Post news Report RSS What to expect from Ionage's playable Alpha

Summary of the recent press coverage the playable Alpha of Ionage received over the last couple of weeks.

Posted by on

Indie Gaming Magazine and The Indie Developer were both kind enough to cover Ionage on their sites in last couple of weeks. I thought I’d just post up the links to the articles in case anyone was interesting in reading.

The article at The Indie Developer actually goes into quite a lot of detail on the campaign mode that can be expected when Ionage is released (this is the most detail I've gone into about the campaign mode so lots of new information). If you have been enjoying the playable Alpha and would like to know what to expect from the the full version's campaign mode then it is definitely worth a read.

Check out the articles here:
Mobile.indiegamemag.com
Theindiedeveloper.com

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: