After just 2 months of development, a public alpha test demo was released to some online communities like TIGsource and others. If you have an account you may very well head over there and leave your feedback.
As feedback accumulates and the most serious gameplay and technical issues are fixed, I will expand this demonstration to everyone, naturally including indie DB.
Right now the demo only includes one of the two gameplay modes and has still several parts (some sounds, music, gameplay) missing.
These missing art assets will be implemented gradually, as the game moves closer to it's scheduled release end of this year.