This is no longer an early access version, the game is almost finished. Unfortunately for me to make a new trailer showing different graphics, because some graphics were improved, would be time consuming and I'd rather spend that time finishing the game. Here's what's been done since last release:
You can download demo either on this page: Codergames.com
or directly: Ftp2.bmtmicro.com
v0.9.5 (Jun, 27th 2014) ALMOST FINISHED EARLY ACCESS RELEASE
- Fixed 'Tough guy' achievement, the achievement conditions were wrong.
- Composed another music song that is going to be played during main levels.
- Finished another 4 levels, there are now 48 total levels in this version.
- Added another instruction page that explains bonuses and menu navigation using keyboard.
v0.9.4 (Jun, 21st 2014)
- Fixed major bug causing rare sudden crash during transition between levels.
- Introduced 'missile collision' bonus. If the missile doesn't hit the player but instead the enemy that is still not destroyed, player gets the +2000 bonus.
- Fixed AI for invader with the power-laser, it's now more aware of the hero.
v0.9.3 (Jun, 14th 2014)
- Fixed fade in/out of the music before the transition between levels begins.
- Fixed issue with the abrupt frame skipping during loading.
- Couple of visual changes not worth mentioning, one of which is the loading image. I coded the foundation for the progress bar, but since the loading is just a few seconds, every subsequent loading less than a second, static image is enough.