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Fistful of Frags was born years ago as a Wild West themed modification for Source engine. It has been completely renewed for its Steam release, paying special attention to combat mechanics.

Add job Report Character modeler at Fistful of Frags

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

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Posted by Fistful of Frags on

Fistful of Frags is a wild west themed first person shooter for Source engine. Released 5 years ago, this is mostly a total conversion that brings unique game modes (competitive and cooperative) and lots of features as: dual wield guns, self body awareness, custom multiplayer bots or free aim revolvers for duels, just to name a few...

We are in need of a character modeler to create new player models from the ground up (concept/model/skin). The only creative restriction would be some fixed proportions, given how models will be rigged into the standard SDK skeleton, team colors, and a couple of add-ons that must be present in both models (bandanna and beard).

Other than that, we expect a triangle count around 10-15k triangles, normal maps baked from high poly source, 2048x2048 px diffuse map and phong/env reflection maps.

Previous experience must be credited.

To Apply

Send me PM here or email to rebel.y3ll@gmail.com