This is the newest beta release of Cypress. Read on for a list of changes and installation instructions.
What's new in Cypress 1.6?
- Many additional hints and prompts have been added to help guide the player.
- Wolves now bite and then run away temporarily, instead of "camping" on the player. Wolves also now move a little more slowly. Together these changes make wolf combat a bit easier.
- Geoffrey can now be Gashed, which means he will bleed and take damage for fifteen seconds. Gashes add up, and blood trails are fully persistent. Camping or healing will also stop bleeding.
- Geoffrey can now unlock doors by clicking either the gear or the plate, not just the plate.
- Geoffrey can no longer visit the wizard ruins before visiting the southeastern cave.
- The game's final scenes have been rewritten and adjusted.
- The final boss is more difficult.
- New music has been added for the final scenes.
- Geoffrey now barks when he is out of arrows.
- A note about the Escape keybinding has been added to the Adventurer's Guide.
- Music is now triggered more often when traveling.
- A mysterious new NPC.
- Quine's second letter has been greatly expanded.
- The Escape key now closes all open scrolls.
- The ruins quests have been revised somewhat.
- The story now opens with a scrolling card after the title screen.
- Townspeople no longer accept inventory items via drag-and-drop.
- Fixed bug with becoming unable to travel after re-visiting same sector.
Installation:
Extract, then CD to the extracted directory and run "./cypress.bin". (You will need to have installed SDL, SDL-IMAGE, SDL-GFX, SDL-TTF, and SDL-MIXER. Some Linux users may get an error message about not being able to load SDL-GFX. If this happens, try choosing the CONTINUE option. I am working on a fix.) *If you still have trouble getting Cypress to run on Linux, try running the Windows version under Wine.*