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Elite is a modern, tactical first person shooter, containing no sci-fi elements. Forcing the players to use tactics and teamwork in order to win, Elite will not be any new "Run & Gun Shooter", as seen in games such as "Call of Duty" and "Battlefield 3". Centering about modern days special forces, players can create their own characters for use in single player and multiplayer, using a very smart character customization system, where it also is possible for players to have as many characters as preferred. Having sophisticated planning stages, a very special weapon view, singleplayer campaign and a large multiplayer rank system, Elite is something different from other games. Offering both Close Quarter Battle and large out-door environments, weapon choices will be essential for the operations in both offline as well as online mode. Long assault rifles will bang against walls in room fight, and submachine guns doesn't have a very far range for long engagements.

Add job Report 3d Vehicle/Environmental Artist at RealisticGameStudios

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

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Posted by RealisticGameStudios on

Who Are We?
We're RealisticGameStudios; a focused group of many, different individuals. We're always developing with following core elements:
- High quality. Our players will be provided with the best of the best, the top of the top. We're doing our best to deliver this.
- Organization. As we're more then 15 game developers, its very important for us to have a proper, if not better then proper organization. We lay weight on procedures, deadlines and solid assignment documents. We have a lot of tools to help us being as organized as we're.

What Do We Need?
Basically, we're looking for focused individuals that are able to meet deadlines, have a keen eye for details, have a large motivation flow, be able to produce work of a very high quality is all requirements, and having great leadership skills is just an extra plus. But... We're not just looking for everyone. We're looking for 3D Modelers. Help develop a Tactical, Realistic, First Person Shooter on the CryENGINE 3 engine, and work with a very organized team.

3d Hard Surface Modelers
Responsibilities:
You will be responsible for the creation of high poly vehicles (mainly focusing on cars, trucks and military oriented vehicles) OR environmental assets (such as tree, bushes or grass), baking them down to low-poly, optimized in-game assets, as well as being responsible for the texturing of those.
As something else you will be responsible for creating mock-ups of Vehicles or Environmental Assets.
Lastly you will be basing your models of some of our concept art or real life reference pictures (last said is the most used).
Required:
Strong understanding of Autodesk Max or Maya.
Strong understanding of Zbrush or Mudbox.
Strong understand of the basic mapping process.
Strong understanding of UV mapping and textures.
Strong understanding of rendering (for showcasing assets).
Strong understanding of Mamorset and Ddo is a big plus.
Strong or basic understanding of CryEngine 3 is a big plus.

To Apply

Send resume and/or portfolio to jobs@realisticgamestudios.com