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Edge Of Dawn is a survival horror game that stands out through smart pathfinding creating a tense and "real" situation for your survival. My key focus was to make a threat walking around the game without spawning it at certain points and just creating scripted situations. Instead I made it that the Threat actually walks around the level just minding his/its own business untill the moment he sees you. This creates "real" encounters and "real" situations. Edge of Dawn is a free game for everyone to enjoy and share. Hope you like it, its my first game ever made.

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