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At Owlchemy Labs, we’d played enough resource management-centric survival games to know that we wanted to make something different and focus on the human element. We want to explore people at their best, their worst, and everything in between. Dyscourse focuses on the interactions, tough decisions, bonds, and betrayals of a small group of survivors. What's a greater threat to the survivors: the dangers of the unforgiving island they’ve been cast upon, or the threat of their fellow man?

Post news Report RSS Concept Art!

Hey everyone! Just a quick update showing some concept art for our main character, Rita!

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Check out the concept progression of Rita, our main character for Scenario 1:

As we iterated on the art, the style became more and more defined, eventually arriving at the beautiful work that you see today.Below you can see the progression of props to be used in the game, such as cactii for the desert area, rocks, and various items.

Also, today marks an awesome milestone in our development in that we’ve gotten our first piece of fan art! Check it out!

Thanks to amymja for that awesome fan art!!Stay tuned for some big updates coming soon. We’ve got some sweet things on the horizon.Thanks everyone for your support thus far!

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