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After a routine expedition gone awry, you are stranded on an uncharted planet inhabited by odd creatures and rundown machinery. Upgrade your ship, scavange for rare loot and unlock ancient mechanisms to survive on this strange and hostile place – alone or together with your friends.

Post news Report RSS Our Nextfest Demo + Livestreams

We've updated the Dusky Depths demo just in time for Nextfest! Also, we will be hosting 2 livestreams!

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Hey everyone,

Dusky Depths is participating in Nextfest

We've received a lot of feedback since we released the demo last week. You guys have reported bugs, gave constructive criticism and made a lot of great suggestions! We're incredibly thankful for that! And so we have prepared an update, just in time for the start of Steam Nextfest. Without further ado, here's the combined changelog for our changes since the initial demo release:

Features

  • Added/extended various options to customize the HUD (via User Interface Settings)
  • Added minimum and maximum reticle clamp options to the gamepad settings menu
    (Input Settings -> Change Settings for Gamepad)
    If the minimum is equal or larger than the maximum, then the reticle will no longer dynamically react to collisions.
  • Added a reticle clamp shape option ("Oval" or "Circle") to the gamepad settings menu
  • Added an option to disable reticle position smoothing for gamepads
  • A warning will be shown 2 minutes before the sentries arrive
  • Added an option to change the "movement mode" for each input method. The default is "Absolute" which means that the ship will move up/down/left/right relative to your display. The alternative option is "Relative" (also known as "Tank Controls"), which means that the ship will move up/down/left/right relative to the ship

Changes

  • When finishing a run, the end match summary will now be shown after a short delay
    Assorted minor gameplay balance changes
  • Agreeing to the privacy policy is no longer required when starting the game for the first time
  • The feedback button has been replaced with a button that opens the Steam forum of Dusky Depths
  • The input settings menu has been modified so that it's more clear that it configures each input device separately
  • Simplified the laser beam puzzle on the second sector
  • Improved responsiveness of the aiming reticle if a gamepad is used while reticle position smoothing is enabled

Bugfixes

  • Fixed track bar UI elements not moving when holding the left or right direction button down
  • Fixed navigation towards track bar UI elements sometimes not working when using a gamepad
  • Fixed drop-down list panels hiding the mouse cursor when hovering above them while ingame
  • Fixed audio stuttering, especially in sector 2
  • Fixed a rare crash that may randomly occur while on an expedition
  • Fixed gamepad settings not being saved
  • Fixed a crash that may occur when using the SC-IonLauncher
  • Fixed the Map/Setup action being mislabled in several places
  • Fixed the Map/Setup action not showing the Map screen first when appropriate
  • Fixed a specific switch object sometimes not spawning in sector 1
  • Fixed the Macro Destabilizer item not working
  • Fixed the minute display of objectives being off by 1 minute sometimes

You can also check out our list of known issues.

Dusky Depths Screenshot

Live Streams

As part of Nextfest, we will also be hosting 2 live streams! We, the developers, will be playing the demo live on stream, while you can ask us anything you want regarding the game.

Live Stream 1: Thursday, 8th February 2024 9:00 PM UTC

Live Stream 2: Sunday, 11th February 2024 12:00 AM UTC

Dusky Depths Screenshot

And as a reminder, you can download the demo on our steam store page! Click here!

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