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Dungeons of Daggerhelm is a top-down RPG-roguelike based on games such as Realm of the Mad God and Diablo, with many differences that sets itself apart from the rest. The game is currently being developed by Rendered World Games.

Post news Report RSS Dungeons of Daggerhelm - Post-Prototype Video+

Here is a brand new video explaining all of the user-suggested changes we've made to Dungeons of Daggerhelm over the past week.

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In this video, I talk about all of the pleasing changes we've made to Dungeons of Daggerhelm since the prototype was released. We've made a news note about it before, but visuals are clearly what everyone likes, so here it is.

I tried to make my explanations clear and concise to give you a snapshot of what's happening, but here's the gist of it:
- added sword and shield to Paladin NPC
- increased Holly NPC and Ranger NPC health by 1000%
- added flowers to the environment
- decreased enemy fire rate
- increased enemy range
- increased player fire rate
- increased player health slightly
- set the starting level bounds (no more aimless wandering for players and enemies)

We hope that this update keeps you excited; if not, please tell us what you'd like to see happen next!

~ Jacob Giambalvo, Lead Designer

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