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Drox Operative is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer.

Report RSS Drox Operative patch 1.002 released

We have released the 1.002 patch for Drox Operative. This patch adds new manually aimed ballistic weapons, makes it easier to deal with completed quests, balances a lot of things better, and fixes a bunch of minor issues.

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Here's all of the changes for patch 1.002.

Drox Operative

  • added an option to turn off price comparisons and only use key attributes
  • added manual aimed ballistic weapons that fit in medium slots
  • can now solve quests directly from your quest menu
  • credit gifts and component donations now lower fear - makes sense and gives players a bit more control over fear wins
  • which components a planet sells is now much more likely to be race appropriate
  • planet's now use their level instead of the player's level for components
  • planets start with less components for sale
  • planets slowly restock components for sale
  • decreased beam range from 300.0 to 250.0
  • decreased ballistics speed from 400.0 to 350.0
  • changed stealth bonus from damage to attack and crushing blow
  • now higher attack values help you get more critical hits when using weapons that require attack to hit
  • increased freeze and virus weapons up to 75% of normal beam damage (nox)
  • fixed a couple race trading issues
  • donated components now also get sold over time to help the race make money
  • fixed the Human race from destroying wandering vendors
  • planets that get destroyed are valued less and less by the races now
  • missiles and ballistics should no longer auto target other projectiles (Valgor)
  • low quality components can no longer have a higher rarity
  • now offensive dampening field shows you specific numbers (this will work for other auras also) (nox)
  • now crew better than check checks total of attributes given, not each individual attribute
  • fixed close icon on diplomacy screen from closing 2 menus
  • added X close icons on Drox Info, Win Progress, and Lose Progress screens
  • no longer show green + on components until they are identified
  • added some color to race technology screen
  • changed PROTOCOL_VERSION to 12
  • made trade request/race statement sound quieter

Drox Operative

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