Good evening community!
Winter is coming to an end, the development went into a quiet channel. Since the first prototype of the game was a lot of time and now we can say that we finally decided that it would be a final, release builds.It is also important to note that the current build already contains the final cutscene, the majority of the scheduled scripting features and location, on which work is nearing completion. Internal evaluation, The project is expected to be published on Steam this summer.