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Detective Scarlet, a heavily story based action RPG, features a young aspiring detective who just graduated from high school at the top of her class who is trying to find the mystery of her parent's death after a house fire occurred coming home from the last day of school. In the meantime she must find clues and interview people who may help in the investigation. Inspired by games such as L.A Noire and the anime Case Closed, you must listen to their voices and how they sound and act to determine if they are lying or telling the truth. Making correct or incorrect choices choices can affect the ending of the game and the characters around you. It is also mixed with action elements with over 5 different weapons.

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Chapter 1 alpha is done, minimum requirementsm, demos, new gameplay, and much more

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I guess I should start out by saying the chapter 1 alpha for Detective Scarlet is finally out to testers, however we still need some more testers to help out. If you are interested then please contact me via skype @ hokieman001. Chapter 1 will feature you stepping into the role of a wannabe detective, Scarlet who is 18 trying to find the mystery of her parent's death after a fire, while trying to balance everyday life problems. So now what is for Detective Scarlet? Well chapter 2 takes place 2 weeks after chapter 1 and will feature much more in depth on Scarlet's personal life, and much more. I can't spoil much but lets just say there will be assassins, attempted rape, a party gone bad, and little girls finding trouble, with more weapons, more story, and more combat to come as well as harder decisions to make and harder ways to earn detective points through interrogation.


Those who want to want to see more gameplay of Detective Scarlet should check out this guy's youtube Youtube.com. He will be doing a lets play of the series. If you are interested in buying Detective Scarlet it will become on sale after chapter 2 is done and you will get free updates to chapters 3 and 4 when available.

Some new things that were added to the game from the pre-alpha are quick time events (a light usage of them, this isn't a movie/game) button mashing and a meter that if hit at the right time will destroy rocks, seen at the screenshot below. So far there are 5 different enemies and many more planned as the game progresses. Also doing some test over the weekend, I come to find out this game actually runs twice as powerful as a regular RPG Maker game, however any computer released over the past decade should run this fine at 60 fps. The game so far is 528 MB with just one chapter (with the RTP included) so make sure you have the space available when downloading the demo.


And finally, about that demo...well it's coming very soon, as soon as we are done playtesting we will make a playable demo out to the public which will me most of chapter 1. Also, you can still donate money towards the game to make it even better than it is over at our gofundme page seen here. Gofundme.com


Oh and lastly, my other games previously made will become free to play over at our website this week. Any other questions just leave a comment.

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