i'll keep it short for this week and post mostly media. The last news entry was about skyboxes, we are done with this for now and I have a few images and videos of it here.
With the skyboxes we now have + our light and fog system, I have created 30+ variations for different sectors, which should suffice for now. I'll get back to them at a later point to create more unique skyboxes to depend less on the light/fog variations.
Here's a part of the Canis Majoris skybox, where almost the entire top half of the skybox is filled with a huge/close by star.
And here is a variation of it, a blue hypergiant:
Here's the Stellar Nursery Skybox:
And the Remnants Skybox:
Here's part of the skybox used on the galaxy screen. The idea was to create something that mixes classic map elements with foreign star constellations. There's also a reference to the Pioneer plaque, which has a graphic of the triangulation of the Sol system based on known locations of Pulsar stars.
Okay, enough skybox talk, let's see some spaceships :) How about those 3 cruisers.
Or how about a few clips of a small settlement:
Also, there is some dogfighting:
This last one is also available in HD and a few seconds longer here on IndieDB or alternatively on Youtube.
Furthermore, there's a clip of me designing a small cruiser here:
Note, that I forgot about adding core systems like the Reactor and Warp drive here.
What else, there's a few enemy fighters attacking a cruiser:
And here I've accidentally spawned 1000 instead of 100 enemies:
and again, a few more images in this album.
That's it for this week. In case you are new, have missed it or forgotten about it, we have a Steam Greenlight Concept Page up. Come by vote, comment, follow and share it with your friends!