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If you ever played paper RPG Death Maze, Citadel of Blood or Labirynt Śmierci then you already know this game. DG is a tribute to this RPG (three names but game the same). In Dark Gates you lead your team of 6 heroes into dungeon where they will fight their way through in order to destroy Dark Gates and evil mage who is the master of the dungeon. Main feature of the game is dungeon itself. This is no predefined layout and every time you play, map is always different. Dungeon creates itself as you play. In your quest you will find monsters, magical items, trap, puzzles and treasures. Glory awaits one who destroys Dark Gates and evil mage. Game is in alpha stage, lot's of stuff missing or not working as intended.

Report RSS Release 0.3.1

Heroes art updates, bug fixes and experience points.

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Today release 0.3.1 is out. This is a small release mostly with art updates and small bug fixes. There is one new feature - Experience points. From now on, each fight or trap in the doors will contribute to experience counter of each hero. That update is a small step towards save system which is the next milestone. Possibly there will be more releases in 0.3.x branch but this will not affect work on 0.4 one. Enjoy.

Changelog :
New: Avatars for : Ravon-tith, Weldron, Sliggoth
New: Hero : Ravon-tith
New: Experience points
Change: Currency sign replaces 'Cost' in descriptions
Change: Balance tweaks in normal difficulty mode
Bugfix: Polish language - spells descriptions don't go out the parchment frame
Bugfix: In Fight - Spells menu selection is not just a grey rectangle

To all Mac users. There is no update 0.3.x update yet. I lost access to my build machine and possibly there will be big delays or no update for now. Sorry for inconvenience.

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