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Brutal Nature is a open beta multiplayer survival game where anything can be created or destroyed. It is about survival, combat, mining resources, crafting items and building structures.

Post news Report RSS Brutal Nature releases version 0.43!

Brutal Nature 0.43 released with new tree spawning code, knives and tons of little tweaks.

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Brutal Nature 0.43 released with new tree spawning code, knives and tons of little tweaks.

Image of the month! Submitted by Blutarr:

Brutal Nature is also now on Steam Greenlight! check it out!
Download it today for free and give it a try!

Brutal Nature 0.43








Change Log:

  • Fixed all known bugs
  • Added a death respawn delay.
  • Added death music.
  • Added sounds for grapple retract, grapple brake, flashlight on/off and for traveling quickly through the air.
  • Added knives.
  • Added steel knife to player starting inventory.
  • Added server setting to disable players movement affecting weapons fire.
  • Added descriptions to some recipes.
  • Added recycle recipes for all clothing.
  • Added periodic saving to server, by default it is set to save every 30 minutes.
  • Added sound for after you die when you slide down hills.
  • Added shuffle to music files so a different soundtrack is loaded each time the game starts.
  • Added save/loading capability for scripts.
  • Added 'wiring mode' text to GUI when in wiring mode.
  • Moved Armor recycling to smelter.
  • Moved Graphite Element to tech level 3.
  • Moved swords to Weapon>Sword category for crafting.
  • Changed the tree/flora spawning system to have different categories and to maintain a number of items for each category.
  • Changed noclip to be disabled by default in server.cfg.
  • Changed grapple hook end to stay off screen.
  • Changed inventory crafting menu to no longer asks for a quantity if you can only ever make 1.
  • Changed server to keep around last save, renamed to '.old'
  • Changed server to reject players gracefully when it hits its user limit.
  • Increased 'size' of case recipes by 500%
  • Improved description of some terrain types.
  • Reduced volume and range of footsteps sounds.
  • Rebalanced swords and pickaxes damage.
  • Rebalanced recipes for swords.
  • Tweaked console text positions and font sizes.
  • Tweaked grapple movement some more.
  • Tweaked crafting tutorial to better reflect current state of the game and tells you to make a basic table and small bonfire.
  • Fixed bug causing NPCs to become stuck.
  • Fixed armor recycling recipes not using up the armor.
  • Fixed clients not registering bullet collisions with local player correctly.
  • Fixed tutorial voice using the wrong volume setting.
  • Fixed ObjectRefArray::Validate script function not properly removing invalid objects from the array.
  • Fixed other players seeing grapple attach when it should not have, when another player shoots an NPC with it.
  • Fixed server crash if admin used slay on someone who didn't exist.
  • Fixed tutorial requiring a table to be made instead of a basic table.
  • Fixed FindHighestVoxel failing to find a valid voxel.
  • Fixed gravity causing very slow slide down gentle hills.
  • Fixed excessive decimal places displayed on smelter menu.
  • Fixed server leaving tray icon in tray after shut down.
  • Fixed server not saving world when computer was shut down.
  • Fixed 'Recycle>Case' recipes.
  • Fixed required items for recipes being replicated.
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BlackMoons Author
BlackMoons - - 121 comments

It installs to C:\Games\Brutal Nature\
Run Client.exe or the start menu shortcuts it installed.

Reply Good karma+1 vote
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