Blades of the Righteous, version 1.3 has been released.
After receiving user feedback on ui and user feel, I've made a decision to rewrite the game battle system and improve graphics.
Main features of this update:
- Units can attack / use spells right after moving.
- Enemies retaliate after normal attacks.
- Added time delay between turns for emphasis.
- Cool effects for spells.
- Added Bloom effect to the battlefield.
- The turn-based battlefield has obstacles now.
- 5 new map events: random quests that force you to make choices.
The changes make battles more fast-paced, more tactical due to combat resistances and more enjoyable overall due to improved visual effects.
Screenshots: