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In beyond.frontiers, you take on the role of an intrepid explorer, free to venture through the universe and beyond the known boundaries of three empires to discover new systems, encounter friends and foes, and engage in thrilling battles. With a large, freely moddable universe and a several storylines, this game promises an unforgettable adventure where every decision might shape the fate of the galaxy.

Post news Report RSS Patch Notes: 0.2 Series Releases

We've been lacking on posts lately, here are patch notes for versions 0.2.45-0.2.56

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Good morning everyone from the new social media manager!
We've been lacking on posts lately, here are patch notes for versions 0.2.45-0.2.56
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Patchnotes: 0.2.45

New

Maxwell
Radiation Effects
Ingame-Chat completed
New UI Elements
Effect Sounds
New Decor in Worldbuilding
New Menu Screen
New Launcher
New Soundtrack
New Settings
Levelling System (inactive)
New Sounds
New Ship: Ythir
New Ship: Cobalt
New Ship: Gaius
New Key Input Handler
New Backgrounds
Skysphere System with higher Resolutions
New Voice Actors
NPC Voice Stacking
Regional Effects
Start of Computer Voice Stack
Small Loading Pause on Jump for WorldInit
Capital Ships (rare)
Performance/FPS Counter (Shift-F11)
(more) Secrets
Ingame Wallet
Traders Fully Implemented
Navmesh for all NPCs
Screenshot Function (F9)
Combat Music on Enemy Encounter
More Engine Sound Variety
More NPC Voice Variety
Health Bars
Targeting
Relationship and Reputation System
Over 40 new systems

Fixes

Engine Update to be Large Adress-Aware (4GB RAM)
Engine Update to support up to 4k Resolution
Engine Update to include latest fixes to Sprite Alpha
Ambient Light Calculation (Thank you Silentsands)
Backbuffer Overload Flicker fixed
Dual Camera Filtering Fixed
Ship Ordered by Class and Size
Ship Cargo values fixed
Ship Armor and Shield Values normalized
Decor missed Collision
Gate was too big
Station and Gate Textures have partially been updated for better resolution
Stations now have naming

Changes

The Ship "Bourne L" is now the "Hercules"
The "Bourne S" is now the "Demeter"
The "Hammerhead" has been Removed from the Game
Some File formats have changed
Character Creation Images
Update to Loading system
Minimap has been switched to UI based Nav
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Patchnotes: 0.2.48

New

NPC Miners do Mine
MAYO Watchdog replenishes NPCs on death
New Explosion Graphics
New Explosion Sounds
New Mining Sounds
Shockwave Effects
New VA: CrayChicken77

Changes

Some Systems hat the Wrong Background Index
Mining Voice Chain fixed
Changes to current interim behaviour of Science and Fighting Ships
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Patchnotes: 0.2.56

New:

Graphics and Sounds Settings save now
Intro Movie
Station Areas are now cleaned from Asteroids
Stations have now Advert boards possible showing their sales from afar.
MAYO now fully implemented
Cinematic Camera Script prepared (Key K to switch to and fro)
Afterburner Key returns
Major Update to Player UI
Stationary defense turrets

Changes:

TOASt updated to v4.6, Turrets now enabled
Basic weapon configureation and NPC weapon choice

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