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Ballf is a golf like ball game made with our own custom voxel engine. There is a wide variety of courses to play on, everything from Ballf courses to towns or space stations. With our editor you can create your very own custom maps to play on with your friends. Each texture has it's own properties that affect how the ball bounces and rolls. This makes shot placement even more important, as hard surfaces can give your shot extra distance, and soft surfaces like leaves or sand can slow you down. Can you anticipate how the wind and your surroundings will affect the balls trajectory, in order to predict where the ball will land?

Post news Report RSS Ballf Early Gameplay Video!

We've just released the first video of Ballf! It demonstrates the core mechanics of the game and shows off a rough unfinished version of a golf course level.

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This video of Ballf demonstrates the core mechanics of the game by playing through a rough unfinished version of a golf course level. If you like the looks of the game, we will have a demo out in the next couple weeks for you to try out yourself! We are currently working on adding dynamic clouds and particle effects, as these will help add a polished look to the game, and serve as an additional means of gauging the wind direction and strength. We'd love to hear some feedback on the art style and gameplay mechanics, so please feel free to leave us a comment!

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