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SMILE GAME BUILDER is a software for Windows that enables you to create role playing games (RPGs) without programming. no programs or scripts need to be written for any of the elements involved in the building of an RPG, including the creation of maps for the stages of the game, allocation of items, various stage effects, and creation of balance in fighting. While all maps are expressed three-dimensionally, the RPG can be built without having to create any 3D-modeling data for expressing the three-dimensional qualities, or having to spend time on figuring out the layout and setting while considering depth.

Post news Report RSS Updated to 1.0.4.10 -- CubeMan

You can easily add your original 3D characters into SMILE GAME BUILDER.

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SMILE GAME BUILDER is now updated to 1.0.4.10 and

a new 3D model was added.


This is called "CubeMan".


cubeman


You can make your original cube model very easily.

Just paint those areas whatever you like.


cubeman


Orange -> Face
Light Green -> Body
Purple -> Right Leg
Red -> Left Leg
Blue -> Right Arm
Light Blue -> Left Arm


F -> Front
R -> Right Side
L -> Left Side
B -> Back
T -> Top
X -> Bottom


If you'd like to have several CubeMan in the game,
each file has to have a different name and
also the path name in .fbx file has to be changed.



----- How to Use ----


1) You have to export CubeMan.


"Add Assets" > "3D" > "CubeMan" > "Export"


2) Import the file into Blender.

Make change "Scale" to 100 for Main
and put a check on "Ignore Leaf Bones" and
"Automatic Bone Orientation" for Armature.


3) Make sure the "Source" is the same name as the file name.


cubeman blender4


4) Export the file into FBX format.


For how to export, please refer this video that I made.

This is for exporting objects, but it is pretty much the same.
(However, 3D models have to be imported individually.)



Enjoy Creating!! :-)


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