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Post news Report RSS Animations are now Enabled

Genesis has now also classes for the animation of the sprites and the game objects. The animations can be played in a separate thread with the help of an animator. Each animator can contain any number of animations. Through the concurrent thread, ensuring that the main loop is not affected by keyframes.

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Genesis has now also classes for the animation of the sprites and the game objects. The animations can be played in a separate thread with the help of an animator. Each animator can contain any number of animations. Through the concurrent thread, ensuring that the main loop is not affected by keyframes.

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