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BooBoo is a fun new programming language with a powerful game API.

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A tonne of changes have been made to BooBoo. Find out what's new.

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It has been a while since I posted a new version so here is what's new:

  • for loops now take an expression, so you can go in reverse or whatever you want
  • string_substr added
  • argc/argv has been changed to args which stuffs a vector
  • screen_shake function added
  • image_draw_9patch added
  • sprite_bounds, sprite_elapsed, sprite_frame_times and sprite_is_started added
  • tilemap_find_path added for A* pathfinding
  • tilemap_set_solid, tilemap_set_tile and tilemap_get_tile added
  • Animated tiles in tilemaps can be set as regions of your specified w/h with tilemap_set_animated_tiles
  • cfg_erase added
  • I've decided NOT to add 3D, so vertex shaders aren't specified when loading a shader anymore
  • Some examples have been added and lots of documentation updates made

Screenshot from 2023 12 09 14 09 1

Screenshot from 2023 12 09 14 09

Screenshot at 2023 12 09 17 05 4

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