A generic 3d level editor built using XNA to speed up designing and building game levels.
The current state is pretty stable, it's current supported features are:
- Working Scale, Rotate and Translate Gizmo.
- Common selection methods (Drag box, Shift Click, Ctrl+A etc.)
- Saving / Loading.
- Undo / Redo.
- Organise elements of the scene into groups.
- Import Models on the fly.
- Imported models automatically added to the ContentProject.
- Support for loading and saving height maps.
- Tools to raise, lower, smooth, create ramps and paint terrain.
- Colour map generation based on normals and terrain height (Incomplete).
- Alpha mapped models such as trees
Acknowledgements
It would be wrong for me not to acknowledge all of the people who have helped me when building this editor:
FamFamFam for their beautiful Silk Icons Famfamfam.com
Tom Looman for his Gizmo models Coreenginedev.blogspot.co.uk
Eric Grossinger whose terrain editor is the base for my own Psycad007.spaces.live.com
Component Factory for their awesome controls Componentfactory.com
I apologize if I have forgotten anyone!