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Description

Latest publicly-released build. OpenV.E. is a Gradle project--as of this writing, an IDE and JDK 17 or higher are needed to run it.

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Open Vehicular Epic
Comments
Guest
Guest - - 699,200 comments

jh

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Guest
Guest - - 699,200 comments

cant even play the game.

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RyanAlbano Author
RyanAlbano - - 10 comments

Yes, I know--the project in its current state isn't that straightforward to run. Have you downloaded it yet and reviewed the included readme on playing?

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Guest
Guest - - 699,200 comments

why are you releasing a game on indiedb when its not even compiled from source code

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RyanAlbano Author
RyanAlbano - - 10 comments

I am working towards getting a .jar file working so that players only need the JDK, and not an IDE to run it.

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Guest
Guest - - 699,200 comments

Why not stop with vehicular epic and go back to your need for madness Revised and Recharged versions from 2011-early 2014 I really want to play your old versions again from that time line

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RyanAlbano Author
RyanAlbano - - 10 comments

Some people keep asking this. To them, these are the reasons why I have no plans on doing that:

1. Revised and Recharged makes no sense to me as a serious project. The gameplay is full of bugs and problems, and I don't even enjoy playing it. As it's essentially a 'hacked' version of NfM, there's not much to go back to or improve, if you ask me. Though RaR does have that mixture of driving and flight that I'm trying to perfect in a gaming experience, V.E. does this much more effectively, with many more amendments not possible in RaR.

2. Omar's game (Need for Madness) never included the source code (as far as I remember). So to make Revised and Recharged, everything was built from decompiled script, which is an ergonomic nightmare. RaR's source is simply unmanageable--I would never work with that code now that I'm 30 years old. But this is not the case with V.E.

3. Revised and Recharged is essentially not even my work (it is still Omar's). Whereas the V.E. project is structurally different from NfM and has been redone and pulled together entirely of my efforts. If I were to go back editing RaR, there would still be vast sections of source I simply do not understand, decompiled from work produced from someone else decades earlier. And none of this is compatible with V.E. or my real life--remember I do not have the free time I did when making RaR as a teenager.

You can always dig in to RaR yourself if you like--I guarantee versions are still floating throughout the net. As for me, sorry no--I'm simply not interested. It was a long and painful process getting V.E. out of NfM. I'm not going back.

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Guest
Guest - - 699,200 comments

how do i run the game?

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RyanAlbano Author
RyanAlbano - - 10 comments

I'm going to post the project-launch instructions for everyone again here. For longtime fans this should be straightforward--the process hasn't changed in years:

-

Upon downloading the zipped game, the inner folder 'Open Vehicular Epic' needs to be extracted before trying to run the project.

Next install JDK 13 or higher (skip this step if you already have such installed):
Oracle.com

Then, use an IDE such as Netbeans to run the project:
Netbeans.apache.org

Launch Netbeans, go to File > Open Project, and select the extracted 'Open Vehicular Epic' folder.

Select the opened project (on the left side of the Netbeans window), and then press the F6 key to launch the game.

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mshea8587
mshea8587 - - 3 comments

Or you can just click the green triangle to play this game. I did so and it opened the game for me.

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MichaelShea2021
MichaelShea2021 - - 4 comments

Under and Over should have an incline road. Just to make it more easier.

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Guest
Guest - - 699,200 comments

can you add music to the game
music would fit better on the game

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RyanAlbano Author
RyanAlbano - - 10 comments

After a long battle throughout the project's history, I decided removing all music support for good in 2020. The project can already place a substantial processing and memory overload on Java, and I simply decided music support was not within the scope of the project.

So there are no plans for music support--sorry about that. Players can always run a music app side by side if they want, or create a music script for the game themselves if they know how, as the source is fully accessible.

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Guest
Guest - - 699,200 comments

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mshea8587
mshea8587 - - 3 comments

I somewhat got that covered. I mean, it's true that I found my own songs for the maps in the game. Also, I have made a map dedicated to Mortal Kombat's hellish place called the Netherrealm if you're interested in the design of my user-submitted map.

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Guest
Guest - - 699,200 comments

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