New:
Magic Focal Point - a smaller and less effective version of the Magic Circle, but available early in the game. Still allows mages to combined their power into small rituals.
New Events:
Healing Rain - a gentle rain that slowly heals the injuries of pawns exposed to the rain, occurs only in ideal temperatures (20-30c)
Demon Assault - the colony is assaulted by a demon (note: this event is disabled by default, use the mod options to enable it)
New rituals:
Name of the Wind - causes fierce winds on the map for several days
Predators Rage - enrages all predators on the map and coerces them to attack your enemies, but their rage does not end with the fall of your enemies...
Terrestrial Beacon - cause space objects to fall nearby, this can be any number of things... good or bad.
Skeleton - animate a corpse to defend the colony for 5 days
Healing Rain - a soothing shower washes the land and slowly heals any pawn exposed to the rain
Nature's Gift - causes
RWoM v2.4.1.0 update
New:
Magic Focal Point - a smaller and less effective version of the Magic Circle, but available early in the game. Still allows mages to combined their power into small rituals.
New Events:
Healing Rain - a gentle rain that slowly heals the injuries of pawns exposed to the rain, occurs only in ideal temperatures (20-30c)
Demon Assault - the colony is assaulted by a demon (note: this event is disabled by default, use the mod options to enable it)
New rituals:
Name of the Wind - causes fierce winds on the map for several days
Predators Rage - enrages all predators on the map and coerces them to attack your enemies, but their rage does not end with the fall of your enemies...
Terrestrial Beacon - cause space objects to fall nearby, this can be any number of things... good or bad.
Skeleton - animate a corpse to defend the colony for 5 days
Healing Rain - a soothing shower washes the land and slowly heals any pawn exposed to the rain
Nature's Gift - causes a random event to occur, usually good or neutral in nature
Call of the Wild - entice wild animals
Divine Blessing - beseech a higher power to show mercy to the injured and ill and perhaps grant a quiet pawn another chance
Arcane Inspiration - search for inspirations within the arcane
Summon Demon -
Summon Lich -
(edited)[4:15 PM]
Tweaks:
Eye of the Storm changes:
Increased radius 6->9 cells
Significantly improved performance
Druid Regrowth changes:
Material costs increased
Surgery work required increased by 50%
Duration for a body part to regrow increased ~60%
Able to regrow almost any bodypart on any type of human or animal (mods included) as a standard form of regrowth
Standard regrowth will restore the bodypart but never result in an improved bodypart, this type of regrowth is only available for missing parts
Improved regrowth bodyparts remain unchanged and will be available for bodyparts missing and still intact
Resurrection changes:
Will always reduce the skill level of the resurrected (eg Shooting, Social, etc)
Has chance to apply health defects (dementia, carcinoma, and more!!)
Magic Circle changes:
Rituals are more costly
Material bonuses for circle and focal point are more important
Reduced potential class XP gain through casual mentoring but the exchange now accounts for XP gain bonuses
Mentor Magic/Might now accounts for XP gain bonuses
Adjusted the amount of unnatural flair on the front of the cloak of supremacy
Reduced sound volume when using lighting storm
Druid Beguile Animal will attempt to nudge enraged animal to attack the enemies of the druid
Increased phasestrike cooldown to 25s and decreased its damage multiplier by ~25%
(edited)[4:15 PM]
Bug fixes:
o Giant skeletons no longer target allied/neutrals with abilities
o Fixed an error when teleporting onto unwalkable cells
o Fixed a bug allowing commander's and super soldier's to spawn even if the class was disabled
o Added LOS check for Arrow Storm to prevent no line of sight message spam