New:
Artifact: Necrotic Orb - An artifact that is able to contain the necrotic energy required to sustain the undead.
o Can be used as a buffer to upkeep undead in the event mana is unavailable
o Any pawn can equip and use; undead are sustained by any pawn (including undead) holding a charged orb
Tweaks:
Prisoners will no longer attempt to use abilities
Harmful Reverse Time will show "warped" in the hediff label
Reverse Time will no longer remove the child parts of a bionic limb (or apply the mood debuff)
Pawns resurrected with reverse time will no longer lose bionic limbs
Lightning Cloud is now considered 'violent'
Accelerate Time will better filter affected pawns based on intended target
Ability power affects more abilities
Lightning Cloud, Attraction, and Fog of Torment effects can be resisted
Re-ordered spell lists by tier then alphabetically
Resurrection will cause a holy explosion if used on undead corpses
Orb of Conviction mana cost reduced from 135 to 105, casting time reduced from 4s to 2s, and range increased from 40 to 50
Undead animal upkeep costs is now calculated based on the animal's combat power
Geomancer "Earth sprites" has increased functionality:
o when cast into an area named "earth sprites" they will remain within this area
o earth sprites will shatter stone surfaces or unrecognized (custom mod) surfaces into rocky soil
o shattering the ground is instant but the earth sprites will not remain to work the terrain
o increased earth sprite motes to be more visible
Bug fixes:
Compacted TechnoWeapon thingID's length to prevent exceeding string length
Caravan requests will no longer generate errors if a pawn on the map is polymorphed
Sentinels will return to their statue position if they lose their ability to attack
Mages will retain learned spells after being recruited or purchased
Adjusted thought worker for minions to prevent rapid triggering of jobs
Violent pawns will no longer be able to auto-equip bracer's of the pacifist