The Fall(en) is a game that can last anywhere from 50 seconds to 5 minutes. You take control of a nameless guard from the town of Haven as he heads up a cliff to attempt suicide. But...something keeps him from jumping. Or maybe he's just being a scared cat chasing his tail. You do not control the guard entirely, you are just one part of him, namely his subconscious. What will you do with this kind of power?
The Fall(en) encourages multiple playthroughs as
you will not be able to learn all there is to learn in one lifetime. So
take two, three, or even more. You got plenty, right?
*A short story about what could be anyone.
*Always an option to jump regardless of what you do.
*5 minutes to experience how one might logically come to suicide as a conclusion.