Changes in The Coin, The Sabre & The Pigeon 1.18:
1. Formation of Switzerland event.
2. Peace price of provinces will decrease faster.
3. Formation of Morocco event.
4. Release Morocco decision.
5. Morocco has now its own culture.
6. Formation of Luxemburg event.
7. Release Luxemburg decision.
8. Map Climate is completely reworked.
9. Formation of Poland event.
10. Formation of Mazovia event.
11. Release Mazovia decision.
12. Release Poland decision.
13. Gujarat religion before 1020 is Hinduism.
14. It is easier to convert provinces in Hinduism.
15. Release Great Moravia decision.
16. Changed decision for transformation into Great Moravia.
17. Changed position of San Marino province.
18. Release York decision.
19. Release San Marino decision.
20. Formation of Moldavia event.
21. Release Modern Moldavia decision.
22. Formation of Modern Moldavia event.
23. Adopt Tzardom government available only for Human player24. Most of basic levels building won't perish after province conquest.
25. Formation of Transylvania event edited.
26. Release Transylvania decision.
27. All Byzantine missions from the vanilla version are imported in Steppe Wolf.
28. Added Triggered effect for Pentarchy.
29. Edited Trade goods event.
30. White Horde added.
31. Blue Horde added.
32. Grey Horde added.
33. Circassia added.
34. Shirvanshah added.
35. Formation of White Horde event.
35. Formation of Blue Horde event.
36. Formation of Grey Horde event.
37. Formation of Circassia event.
38. Formation of Shirvanshah event.
39. Formation of Golden Horde event.
40. Became Golden Horde.
41. Release of Chircassia decision.
42. Release of White Horde decision.
43. Release of Blue Horde decision.
44. Release of Grey Horde decision.
45. Formation of Mongolian Khanate event.
46. Expansion of Mongolian Khanate event.
47. Second Expansion of Mongolian Khanate event.
48. Third Expansion of Mongolian Khanate event.
49. Fourth Expansion of Mongolian Khanate event.
50. Formation of England event.
51. Release England decision.
52. Became England decision.
53. Decision adopt despotic monarchy for American and Aborginal tribes.
54. Decision adopt tribal democracy for American and Aborginal tribes.
If downloads here don't work for you, please visit our official site Vitosha.co.nr
I S2 your mod it's awsome!! The best mod for EU III out there in my opinion. Are you planning on doing any other versions?
Do you have problems with the game crashing when you open the ledger?
when i try to start this mod (from the desktop shortcut) it just comes up with a text box for like a second and then nothing happens. Any help on how to get this mod working will be much appreciated.
thanks
I have the same problem to we need help or they need to fix it
Is this mod still avaiable? or did they move to Phoenix 3 completely?
You can write me a PM so that I can give you a link to the mod and forum :)
does this update work in the 5.2?
PM me if you want a link with more information and the new forum. Also a new side mod was made by me (aka Kristal) that has many new additions and is based on Steppe Wolf, called Steppe Wolf: Blue Skies. You can also find info at the new site.
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Crashes while loading the main screen
does this mod work for Divine Wind 5.2? I so much want this mod but well..I wanna know if it works
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anyone know which version of the mod is used for patch 5.02
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Crashes CONSTANTLY. Tried to contact author, but no response at all.
Where did you try to contact me? Here I don't have any messages from you, not even on the official site of the mod. So If I can help you feel free to contact me ;)
I went to what I thought was your website. It had Imperial Rivalries on it? That would explain why I had no success, eh?
id love to give this mod a try, it looks nice having a massive timeline to play
Hi, can you explain to me how to do this? For me it creates a seperate folder and when i move it into the EUIII mod folder and launch, nothing happens...
First extract the mod into mod directory of Eu III, then from Eu3 launcher pick the mod name and then click the Start Button.
Do exactly what bratignat says, and after that go to the mod directory, and open folder named "loadingscreens". Copy everything from there and go back to your EUIII directory, open gfx/loadingscreens and paste there everything that you copied. This fixed the crashes i was having while at launch of the mod.
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