The much awaited initial Phase 2 release featuring most of the American Cruisers & destroyers.
Some issues remain from previous releases and performance will take a hit if you allow enemy aircraft to get too close to your fleet. I thought this was on account of the colliders but this wasn't the case. I'll be seeking help to resolve this issue but until then this is the best I can manage.
Catapults rotate the wrong way to launch aircraft
Single torpedoes can't be launched, only full spreads
Performance decrease when enemy aircraft inside small caliber weapons range