This is a playerdoll for the game Penumbra Overture. It's intended to help you determine how big to model levels based on player height.
This is a Playerdoll for the game Penumbra Overture. It's a dae file that imports into Maya 6 at the exactly correct height of the player character. Note your units should be set to meters instead of the default centimeters. It's recommended to place the texture jpg and mat somewhere in your folder structure so the game can reference it.
If you need any help using this I suggest joining Frictional's discord server.