This version has a few levels for demo, I hope you find this game fun and interesting!
It is quite hard to predict where the fireball fragments will end up and that causes a lot of "unfair" deaths. I would prefer if the fragments were not deadly or at least would have a predictability that I could work around with. The fragments come from nowhere and really fast, sometimes I don't even know what killed me. Having said that, I really like the core mechanics of the game, quite interesting. I like the fact you can use the cells as walking platforms as well shields from the fireballs.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.