Major Version 49 for GameDevelopers, included 7 types(alt.) of binaries, and two example alpha projects;
(Clear caffedrall version);
[xpn 2.2666]Imperial Game Engine 2 v49.1
[
[xpn 2.2664]Imperial Game Engine 2 v48.8
[Alpha] LawMaker, Simulator template;
[New] CheckBox.imd;
[xpn 2.2665]
[xpn 2.2663]Imperial Game Engine 2 v48.7
[New] TranslateActor.ifn;
[BugFix] LawMaker, saveClassAs double title;
[New] LawMaker, AttachActor, negative values mode;
[xpn 2.2661]Imperial Game Engine 2 v48.6
[New] LawMaker, LightBlinking, TriggerSwitch, SoundPlayer templates;
[xpn 2.2662]
[New] LawMaker, MapSystem template;
[xpn 2.2657]Imperial Game Engine 2 v48.5
[xpn 2.2658]
[xpn 2.2659]
[New] LawMaker, ScriptFragments, WSQE, ActorCollizion Collider;
[Bug] Unoptimized ShaderUsing.imd;
[New] Specular Mapping by fact;
[xpn 2.2655]Imperial Game Engine 2 v48.4
[Aplpha] Sprcular Mapping shader by code;
[New] LawMaker, Clear Script operation;
[Alpha] LawMaker, Generate_FirstPerson_Controller operation;
[New] LawMaker, SaveAs;
[BugFix] UnionManager, Compute_x16_Moving inverted values;
[xpn 2.2654]Imperial Game Engine 2 v48.3
[Alpha] Artificall life, Geometry complicator, distortor;
[New] I3DModel, BlendEquation preference;
[xpn 2.2652]Imperial Game Engine 2 v48.2
[New] ResourceManager, asset cloning;
[New] Speed Optimization;
[New] IWorld, "Log off" preference;
[xpn 2.2653]
[xpn 2.2650]Imperial Game Engine 2 v48.1
[New] ICG Shader v2;
[New] IMaterial diffuse, bump templates generator;
[New] ChainSlot.imn, TipTop.imn;
[BugFix] Editors free camera fails;
[New] ModelEditor, Link Dublicate to Cluster;
[New] Env.imn, Scale.imn;