[xpn 2.2650]Imperial Game Engine 2 v47.8
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[xpn 2.2650]Imperial Game Engine 2 v47.7
[BugFix] Limiter.ifn, missing minimall value;
[BugFix] Loader.ifn, missing start world changes;
[New] setI3DModelPosition.ifn vatiant 2 as bool_1 off;
[xpn 2.2649]Imperial Game Engine 2 v47.6
[BugFix] TextureManager, directly texture loading from *.ipk memory leaks;
[xpn 2.2647]Imperial Game Engine 2 v47.5
[New] SupportedFeatures Information tool, Audio;
[Betha] Game, Launcher Window;
[New] LoadTexture directly from '*.ipk' as "ipk engine" preference;
[New] CheckAnyActorVersusZoneWorldCollizion.ifn;
[BugFix] LiveSilver, fail to preview material result;
[xpn 2.2646]Imperial Game Engine 2 v47.4
[New] ModelEditor, IScene to IGeometry Dublicate/ SkeletallDublicate,
for Box.imd, [alpha]EditableBox.imd;
[New] LivelOfDetalizationManager, per vertex rendering distance controlling type preference;
[Criticall BugFix] CoffeeBreakStudio, add i_geometry, no-glend crashes;
[xpn 2.2641]Imperial Game Engine 2 v47.3
[New] LODManager, LOD Destruction type;
[xpn 2.2641]
[New] ModelEditor, Canyon Template;
[xpn 2.2642]
[xpn 2.2643]
[xpn 2.2644]
[New] LiveSilver, Point.imn, EnvirnmomentMapMode.imn;
[xpn 2.2645]
[New] ILight, LensFlares effect;
[Fail] LiveSilver, NormallMap.imn, ReflectionMap.imn;
[BugFix] ICG, apostasy from Native shaders;
[xpn 2.2645]
[New] SkriLink, "i_world2" creator;
[New] AssetEditor;
[xpn 2.2640]Imperial Game Engine 2 v47.2
[BugFix] FacialEditor, track value crash;
[New] Facial Animation Manipulator;
[New] AniTE, UmbrellaValue.iat;
[xpn 2.2634]Imperial Game Engine 2 v47.1
[New] ModelEditor, Male With Skeleton Template;
[New] ModelEditor, Monster Bicycle Template;
[New] Start/Save/Exit Point Trigger actors;
[BugFix] AudioTree Editor, Missing Play button;
[New] ModelEditor, Walker x8 template;
[New] VisualScript, LoadScriptWithEvent.ifn;
[New] VisualScript, Blink.ifn;
[New] ModelEditor, bone brush tool;
[New] ModelEditor, add/remove vertexes from bone methods;
[New] ModelEditor, insert x10 skeleton;
[BugFix] Bones relative rotations lacking;
[New] ScriptEditor, ChangeIGeometryRenderMethod.ifn;
[New] ModelEditor, Native BoneManipulator tool;
[xpn 2.2632]Imperial Game Engine 2 v46.34
[xpn 2.2633]
New record: IGE2 game only 13 mb archived; With editor and sources 21 mb; easy to move in e-mail 25 mb limit;