[xpn 2.2485]Imperial Game Engine 2 v43.8.1;
[xpn 2.2481]Imperial Game Engine 2 v43.7.7;
[BugFix] UnloadScene/Sound.actor crash;
[Bug] IGeometry, crash;
[BugFix] IGeometry, missing setPositions;
[BugFix] DoubleSwitch.ifn ,variable Empty;
[xpn 2.2480]Imperial Game Engine 2 v43.7.6;
[BugFix] LawMaker, Simplyfied ID of RayQuerry.
[Bug] LawMaker, Run Editor imitation crash (need reopen all-root injected flow).
[BugFix] PhysicsManager updates, Inactive;
[xpn 2.2480]Imperial Game Engine 2 v43.7.5;
[New] Sub-Model, NormallMapping;
[Preparing If Need] Imperial GDK 2022; aLL-pAck;
[New] Geometricall Cluster (Aka. Skeletal Bones);
[xpn 2.2481]
[New] Geometricall Constallation (WIP);
[BugFix] ModelEditor, skeleton highlight;
[xpn 2.2482]
[BugFix] Normall Maping, for ICG, bad texture indexes;
[Bug] PsrticleSystems, betha-tests missing;
[xpn 2.2479]Imperial Game Engine 2 v43.7.4;
[New] GraphicsLayer Pass, unwarp tiling preferences; (To wachting: Very dangerous preference. Can easy burn graphics card);
[Bug] Root/IScene/SoundActor, double/triple playing initiation;
[New] GeomertyData render types;
[BugFix] GeometricallData, incorect importer, denyind vertex indexes, recepting uids;
[New] GeometricallData, importer, denyind vertex indexes, recepting uids;
[xpn 2.2478]Imperial Game Engine 2 v43.7.3;
[New] 3DModel Dublicating, throught importind mesh data;
[New] W/O Shadered, NormalMaping, (WIP) Specular and Emission;
[xpn 2.2475]Imperial Game Engine 2 v43.7.2;
[New] ModelEditor, new geometrydata functions:
- Add Vertex;
- Clear all vertexes;
- Show vertex count;
- Set Vertex Position;
- Show Statistics;
- Set Vertex Tiling;
[Released] Subjective object format;
[xpn 2.2468]Imperial Game Engine 2 v43.7.1;
[New] i_3D_Model, QuickCodeBlocks *.qcb (ArtificallInteligence classes perfocards);
[New] LawMaker, bool_QuickCodeBlocks_is_active.ifn;
[New] New QuickCodeBlocks *.qcb perfocards,
ConstantRotator.qcb;
Item.qcb;
IremCollector.qcb;
JumpWalker.qcb;
Item_and_ConstantRotator.qcb;
[Bug] GameController, FreeCamera type, orbitall type among point typed rotations;
[xpn 2.2470]
[New] Animation Cooficients;
[New] MoveNormalized.ifn;
[New] ActorPairMove.ifn;
[BugFix] ICG, Incorrect quiterons;
[xpn 2.2471]
[xpn 2.2473]
[New RolledBack] SkeletalAnimations v 1.6;
[xpn 2.2465]Imperial Game Engine 2 v43.6.8;
[BugFix] ShadowCast with inactive i_lights;
[New] DoublePlane.imd;
[New] SeedGenerator, Radiant, Planar Types;
[New] SeedGenerator, LinearFillement Types;
[Bug] VideoClip, bad framecaching;
[New] MapManager, 10 level indeep prehabbing;
Monthly edition, most perfect.
[Unperfectness] Missing DLL. To copy-paste from WindowsX86_Game;