Shaders and Rastring
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[xpn 2.2408]Imperial Game Engine 2 v42.8.8
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[BugFix] PhysicsManager, transforms of gladiators fail;
[Bug] NonAranged source-code;
[New] AniTE, actorlocalmover.iat;
[New] Fder.imd, FadeInOut.iat;
[xpn 2.2409]
[New] GetNow.ifn
[Bugfix] INetManager, inactive replication for server only.
[Bugfix] remove gladiator crash.
[Local] remove gladiator crash.
[Bugfix] Rotate i_3D_model unremoved exception.
[xpn 2.2410]
[New] Globall Physics mode.
[New]SetGameControllerSpeed.ifn
[New]SetGameControllerAngle.ifn
[BugFix] Unoptimised Browser for 60k assets at scripts operating;
[New] Speed-Fast total asset loading;
[Bugfix] Line.imd freezed world changes;
[Bugfix] Clear IScene all injects;
[Bugfix] Delete IScene;
[New] c++ GameController, jumping, streffing, run, *.imd collisions;
[xpn 2.2411]
[New] Using Shaders;