New version of Hyrule Conquest that adds many more Heroes and other new features.
Installation:
- Place Hyrule.zip into C:\Users\Username\Documents\my games\0ad\mods
- Start up 0AD and go to Settings > Mod Selection
- Select Hyrule Conquest, Enable, Save Configuration, then Start Mods
- If using Windows 10, 0AD may generate several warnings upon starting up, just click Continue through each of them to get to the main menu.
New Features:
- Two new heroes for each faction, each bringing with them new bonuses and techs.
- A completely reworked Hero system: You can now pick three out of six heroes at the start of each match.
- Brand new UI for each faction.
- Civil Center Nodes: In order to build new Civil Centers you must capture nodes on the map and transform them. Darknuts can also capture Ruins and convert them into Civil Centers.
- Deku Scrubs now use a new "grid system" to construct their bases by expanding districts off of their civil center.
- Population is now based on number of Battalions rather than individual units.
- Your Resource Gather Rate is now shown at the top of the screen next to your collected resources.
Fixes:
- Gohma Eggs now work properly with the new Battalion System and automatically hatch without player input.
- Damage of Labrynna's Gunpowder units has been reduced.
- AI fixes.
- Numerous other small bug fixes.
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Nevermind, I figured it out... I'm an idiot
The idea is to have some heroes be available in the Village Phase, but we forgot to fix that. In the next patch, hopefully :D.
Did any additional factions get wrapped with Exodarion's special AI?
In any case, thanks for the hard work! Happy Holidays.
new deku building is good, but gerudo AI was a bit derp and ignored military units to attack buildings
We are aware of the AI issues and are working on a hot fix that will probably be released somewhere within the upcoming weeks.
This will include many fixes and reworked AI systems among other known problems with this release so stay tuned.
Honestly, a pretty great update. Between the Battalion system (Yes I know that was in a previous update but shut up), the Civil Center node system, and faction specific UI is just really nice and add a lot more fun to the game, and the unit selection is soooooo much easier this time around. Like, it's not perfect, but now I can actually keep track of who I have out and where.
Really my only complaints come from some of the more forgettable hero choices (like the new Goron and Gohma Heroes), the lack of two more heroes for the Lizalfoes (which isn't that bad anyways, just slightly annoying), and the single scenario mission now being broken since you don't have any nodes to capture (though that's understandable since the single player stuff is on the back burner right now). Honestly though most of these can be easily overlooked since the base experience is just pretty damn solid.
Also, I think the Heroes' being unlocked in the Town phase... well, I think it kinda works? Like, it actually feels like you need to work to get your heroes and can't just have them out right at the start. Still, either phase could be equally as cool in my book
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Whenever I build something with a modded limit, it can never be built again. It also can't be trained if I canceled it as it says it reached the limit.