REMEMBER TO ALLOW THE GAME TO BUILD THE NAVIGATION FOR THE AI, OTHERWISE IT'LL BREAK! SO LOAD UP THE MAIN LEVEL FIRST, THE MENU IS THERE FOR FUN
Changelog:
Dynamic Anger System - You’ll now be able to keep track of the Guest’s anger by observing his behavior:
- As the anger increases, the AI will become quicker and more aggressive as you progress;
- The AI will still chase you if the anger level reaches max, but it’ll take more time;
- By unlocking new areas and/or by recovering key items the anger level will increase faster!
No more annoying valves! - The furnace puzzle will now involve the Guest trying to shut off the valve: you must guard the valve until the Car Key is obtained!
You can no longer skip the game over cutscene
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