This file contains hl2 wads and "hl2: update" map sources, texture names in wads and in map sources were edited to match each other.
so this is half life 2 in half life 1?
yes but more like a proof of concept
will this work for half life 1 from sierra version?
Some smaller maps and smaller textures (512x512 and smaller) should be loaded successfully. But IIRC a couple of compiled maps were compiled with Xash3D's increased limits in mind.
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