Goldspace is a delicate twin-stick shooter pixel game, packaged in space exploration. Simple controls with highly explorable levels each with its own mechanisms and puzzles. A versatile weapon system and reactive environmental systems like setting liquids on fire, blasting walls or shutting down complete levels invited the player to explore and have fun.
Thanks for all the feedback!
I advanced the game and added he following elements:
+ Combined lockpicking skill and hacking skill to one "hacking skill" to make choice more transparent.
+ Added oil pumps which can be activated to flood parts of level with oil (which of course burns).
+ Timing fixes in the environment like increased fire spread speed.
+ Added oxygen bottles in space to enable better exploration.
+ Added some more secrets to discover in various levels.
+ Added some more areas where you can avoid enemies if you want through blasting way through walls.