A new version from October 2023! I never know what this small window is for. Full summary and changelong in full description. Remember that this contains only Windows executable, to play on other platforms you need to DL corresponding OXCE separately! Sorry for a little smaller update than usual, especially considering several months of waiting.
v.N6.0.7
- Warning: delete old rulesets when updating
- Nightops armor debuffed, moved pre-Workshop
- Minor fixes
v.N6.0.6
- Fix: Studying the Sword (last?)
- New Weapons: Coach Gun, Jezzail
- New Ammo: Blizzard Jumpmines
- New Civilian: Squatter
- All armors can now be produced from scratch (Streamlined Armor Production mod by Ivan Dogovich no longer needed)
- Dogs have more Stamina
- Condemnations rework:
-- Archer replaced with Amazon, moved thrown weapons and spears there together with bows. Bonus changed slightly.
-- Hammerer renamed to Industrious, now simply counts kills per career
-- New ones: Techbarbarian, Bulwark
-- Increased no. of kills needed to get low ranks of Traditional, Radical & Medieval
-- Patched holes, added missing weapons etc
- More lore
- Minor fixes & improvements, rebalancing
- Triarius submod (by Torchwood) updates: Brain's paperdoll and spritesheet replacements for Triarius armor, Disruptor armor added (repaletted to proper colors by me)
v.N6.0.5
- Fix: Studying the Sword (again)
- New Mission: Drifter Camp
- New Transformations: Beauty Formula (Witch Quest reward), Tiger Tours
- Gfx updates: By Brain: Small Medipack, Space Medipacks, Nano-Surgery Device, Juggernaut suit
- Gfx updates: by Garr Incorporated: Eridian Warchief
- Gfx updates: Smoke Grenade
- New Graphs background
- Buffs to Juggernaut (mainly NV)
- Some lore, minor fixes etc
- Added Triarius Armor submod by Torchwood
v.N6.0.4
- Fix: Studying The Sword and Weapon Lore crashes
- Desert movement more difficult (for walking units)
- Zombies more vulnerable to Concussive damage
- Added extra reward for Nocturne in Red
- Gfx udaptes (paperdolls an pedia), by Mikkoi: Fartbag, Guild Air Sailor, Church Matron
- Minor adjustments/rebalances
v.N6.0.3
- Fix: 'I accidentally deleted the whole thing' critical mission spawning bugs (Pogroms, Ninjas and more) (thanks to Magic Skeleton, Torchwood and Solarius Scorch for the help with fixing it)
- Fix: tech progression when you select Cats 4 Life path
- Fix: Guild secret base crash
- New Events
- Improved gfx: Siren, Reticulan Peon, Reticulan Elder (by Mikkoi)
- Language updates
v.N6.0.2
- Cat path actually works now
v.N6.0.1
- Palette fixes
- Added some missing strings
- Improved Nekomimi Laser sprite (by Brain)
v.N6 03-Oct-2023 Zany Cats
- OXCE update to 7.9.10
- Fix: Cydonia mission button launch not appearing
- Fix: Battle Cab added to lists of allowed crafts in various envinros
- Fix: Cat Oni Armor: special attack can be made without VSKL requirement, also added the missing gauntlet
- Fix: Added missing gauntlet attack to Neko Peacemaker Gear (and Termicator bc. they use same built-in wpn.)
- Fix: Region data leaks from the original game files causing Geoscape crashes (hopefully they stop now)
- New Missions: Demon Bait (4 variants), UAC Shelter
- New Enemy: UAC Security Drone
- New Craft: Firefox (by Solarius Scorch)
- New Craft Weapon: Nekomimi Prowler Cannon
- New Craft System: Hellerium Supercell
- New Armor: Flycat (For Catgirls, based on original design of 'Catnapper' armor by Miz Mayhem)
- New Weapons: Nekomimi Marksman Laser (by Solarius Scorch), Cursed Rifle, Mega Ax (Blood Orb, Gold Codex), Hellfist (Blood Orb, Red & Gray Codex)
- New Path: Cats 4 Life.
- New gfx: improved Blood Hound (by Mikkoi)
- New features: Slave Soldiers and Peasants have distinct names and flags based on the place of recruitment (based on expansion by OAK group, implementation made in cooperation with Solarius Scorch).
- Lessened February score hits caused by bandit activity
- Witch Quest frequency increased
- Small rework of Drakkar map. Also Drakkar got its own sprite (by AlexD)
- Statistical bullet saving added to most of the light craft cannons
- Some rebalancing to Beam Laser (buff) and Plasma Beam (bit less range, bit more acc)
- Beast den +5 animals cap (now 30)
- Repentias and Weirdgals enhanced
- Swiftsuit: scouting goggles added
- Car/AGL weapon buffs
- Most ballistic and some other pistols have their long range ACC penalties increased
- Smart Pistol even faster, but has lower Snap range; gfx updated
- 'Mutant Porn' changed to 'Zany Zines' to better fit what kind of resource it's supposed to be
- New music theme for Red Mage events
- GMTACTIC4 replaced
- New city: Marrakesh
- More events
- Tech tree polishing, minor weapon/armor tweaks, other adjustments
- More hidden movement backgrounds
- Minor fixes (maps etc)
The best in the west, good work! Love your work
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Patch note for every N version up to N6.0.7:
To avoid possible mid-lategame crashes, remove from Piratez_Planet.rul three lines with this command (missionRegion:), looking like this:
missionRegion: STR_NORTH_AMERICA
Sorry for inconvenience, but there won't be quick patch because next update has to be much larger due to scope and complexity of additions, and therefore will not appear very soon.
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