This demo includes six scenarios from Combat Mission Shock Force, the Marines module, the British Forces module and the just released NATO module, as well as multiplayer functionality and even a sneak peek at the editor.
o Teams and Squads can share ammo with other members of their immediate formation (usually their platoon).
o Area fire orders are immediately canceled when any active member of the firing team/squad enters the target area. This allows for better room-clearing.
o New animations: idle, aiming, and reloading for ATGM gunners, and idle-prone for riflemen.
o All-new Syrian air power: MiG-21, MiG-23, Su-17, Su-21, and Su-25 jets; Mi-24D Hind D and Mi-24P Hind F helicopters; AT-2 Swatter, AT-6 Spiral, AS-7 Kerry, and AS-10 Karen missiles.
o When a support mission is activated, its estimated time of arrival continues to be updated in the Support View as time passes.
o Floating icons for units that are not capable of receiving commands (e.g. panicked, destroyed) are partly faded.
o Team weapons that are not deployed, and cannot be fired in that state, show a "Not Deployed" message over the weapon silhouette.
o All BMP and BTR series vehicles have passenger firing ports.
o New sound effects for collapsing buildings and walls.
o Updated TO&E.